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NPC Generator

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Advanced [show]


Rolf Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to cover his moderate length brown hair. His thin eyebrows rest above his beady hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Adventurer, Family. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Rolf Langdon, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Rolf Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His golden hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Nature, Rich. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Spaulding, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. 1 Thunderstones.


Social Check DCs


Lewis Dayton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey small hat and grey clothes. With bright white hair and a scraggly beard. His violet eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Bounty Hunter, but he got bored and became a Barrister. He struck the Barrister job and began his own company from there.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: In love, Poor, Job. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Lewis Dayton, Male Human Bard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)15 (+2) 13 (+1)6 (-2)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 300 gp.


Social Check DCs


John Wesley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. His fierce brown eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with finding treasure.

History: He was raised in a mountains tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

John Wesley, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)6 (-2) 12 (+1)12 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2600 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).


Social Check DCs


Ernest Compton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted arcane powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Compton, Male Human Barbarian 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 93 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 200 pp. Violet garnet (1500 gp). Deep green spinel (40 gp). Blue star sapphire (1000 gp). Chrysoberyl (40 gp). Fiery yellow corundum (1000 gp). Fiery yellow corundum (1000 gp). Chalcedony (70 gp).


Social Check DCs

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