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NPC Generator

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Advanced [show]


Gerard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His white hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Gerard Sheldon, Male Human Warlock 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Arcana +3, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Gomory Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Merchant, Gomory learned a great deal about his father's area of expertise. In his 15th year, his parents were killed by a illithids raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and someone believes him a fraud

Ideals: Persistence, Logical. Bonds: Job, Enemies, Family. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Hadlee, Male Human Ranger 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. Lapis lazuli (7 gp). Tiger eye turquoise (7 gp). Banded agate (7 gp). Sardonyx (40 gp).


Social Check DCs


William Blankley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears black painted combat armor at almost all times. His red hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Addict, Hedonist. Bonds: Attractive, Rich. Occupation: Navigator

Voice: German accent

Attributes [hide]

William Blankley, Male Human Monk 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)8 (-1) 17 (+3)10 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +2

Possessions: 80 pp. Silver chalice with lapis lazuli gems (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Robert Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Cartwright, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His tied-back hair is brown. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast forest. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Family, Nature, Enemies, Adventurer. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Robert Snowdon, Male Human Cleric 10
Medium (6'4") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1700 gp. Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his sickle always slung over his shoulder, and carries sickles. His white hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's mother didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Gerard Snowdon, Male Human Wizard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 500 gp. Finely wrought small gold bracelet (40 gp). Gold dragon comb with red garnet eye (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs

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