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NPC Generator

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Advanced [show]


Adelard Lester, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He has a slight overbite and is overall scrawny. His silver hair is smooth and relatively long. His gray eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and revenge

Ideals: Joker, Fighting. Flaws: Disease, Insomniac. Bonds: Nature. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Adelard Lester, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)6 (-2) 11 (+0)15 (+2)
Skills Insight +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: Henry was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Henry Walcott, Male Human Fighter 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Shane Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large black jacket. His red hair, when down, is lengthy. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west to a Tanner, Shane learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Tanner.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Attractive, Guardian, Job. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Anderton, Male Human Cleric 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Religion +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Upton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His golden hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: Alexandre was born the youngest of three triplets. His childhood dream was to be a Scribe, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Flaws: Antagonistic. Bonds: Family, Job, Enemies. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Alexandre Upton, Male Human Bard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Raymond Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is long and unkept. His green eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a plains tribe. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Raymond's mother didn't care for him much, and the feeling was mutual. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Raymond Eastoft, Male Human Rogue 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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