Gilbert Trollope, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears just a blue suit. He wears his chestnut hair up. His eyes are hazel and catlike.
Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Server, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Philantrophist. Bonds: Poor, Adventurer, Military. Occupation: Dilettante
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Brass mug with jade inlays (100 gp). Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (900 gp). 2 Tanglefoot bags. 4 Thunderstones.
Peter Van Es, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. He has wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Religious, Rich. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. An abacus with copper, silver and gold markers (50 gp). 1 Minor magic item. 1 Minor magic item.
Charles Colton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has no hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Weaver. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Charles hails from a village terrorized by illithids. He worked as a nervous Weaver and found it very stressful. He struck the Weaver job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Weaver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Kody Kitchur, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear red pants and tee shirts. His head has been shaved. His eyes are gray and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Rich, Mentor. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 8000 cp. Black velvet mask with numerous citrines (140 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Norman Hadlee, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. His brown hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.
History: He got into the Adventurer business at a young age. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.
Motivation: To reunite with his old friends; and he feels threatened by others
Flaws: Shy, Fearful. Bonds: Adventurer, Job. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 5 (-3) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. Tourmaline (90 gp). Amber (90 gp).
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