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Advanced [show]


Frederick Deighton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is silver, silky, and of moderate length. His eyes are likewise hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Frederick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Cynical, Hedonist. Bonds: Poor, Attractive, Military. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Frederick Deighton, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


Cory Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is short and auburn. His eyes are violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Humans.

History: Cory was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: Sabotage a competitor; and human compassion

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Cory Allerton, Male Human Monk 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 6 (-2)16 (+3)
Skills History +2, Persuasion +6
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Charles Thorpe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His hair is black and very short. This green eyed southerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: He was born in the south, but his parents moved at a very young age to the west. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Charles Thorpe, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Religion +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 18000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (200 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Randal Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is brown and curly. This gray eyed southerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his mother.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he is greedy

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Rich, Religious. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Stansfield, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 500 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Theobald Stafford, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light violet in addition to tight pants, and sports empty pouches on his belt. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and a deep hatred of brigands

Flaws: Ugly, Addict. Bonds: Enemies, Rich, Immigrant, Has a crush. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Theobald Stafford, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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