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NPC Generator

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Advanced [show]


Guy Rowley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a red costume with the symbols of the four houses of cards on his torso. He has a black handlebar mustache and slicked back black hair. His hazel eyes peer out from beneath his broad red hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Guy Rowley, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Robert Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean blue cloak covering his clean studded leather. He wears his silver hair down. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Robert Stratford, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 8000 cp. Jade (90 gp).


Social Check DCs


Lance Beitz, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a robe, a symbol of death around his neck, and a spear on his belt. His blonde hair is heavily combed to the right. His green eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the east. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor, Military. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Lance Beitz, Male Human Ranger 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Red spinel (130 gp). Amethyst (130 gp). Fire opal (1200 gp). 1 Minor magic item.


Social Check DCs


Miles Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Gifted, Professionalism. Flaws: Disease. Bonds: Rich, Family. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Miles Paxton, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Percival Easton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his black hair well, parting it to the left. His green eyes peer out from beneath his Stetson brown hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north to a Animal Trainer, Percival learned a great deal about his father's area of expertise. When Percival reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Glassblower again; and to reunite with his old friends

Ideals: Disciplined. Bonds: Attractive, Job, Military, Adventurer. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Easton, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 9000 cp. Brown-green garnet (110 gp). Jade (110 gp). Rock crystal (50 gp).


Social Check DCs

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