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NPC Generator

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Advanced [show]


Kyle Windsor, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His chestnut hair and beard is wavy and long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Antagonistic, Insane. Bonds: Attractive, Family, Immigrant. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Kyle Windsor, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)7 (-2) 10 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Golden yellow topaz (700 gp).


Social Check DCs


Patrick Brandon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. He wears his black hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a ruthless business man, a trait he acquired from his mother.

History: He comes from a rich eastern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Justice, Entrepeneur. Bonds: Attractive, Immigrant, Rich. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Patrick Brandon, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. Malachite (7 gp).


Social Check DCs


Charles Hastings, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with dancing.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Philantrophist, Artistic, Optimist. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Charles Hastings, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 51 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Hunter Acton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He prefers to wear black clothing when he does not wear armor. He wears his chestnut hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Hunter was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Hunter Acton, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Diggory Enfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean black cloak covering his clean studded leather. His hair is short and auburn. His ears are large.

Personality: He will rave to anyone who will listen. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and many goblins want him driven away

Ideals: Artistic. Flaws: Ugly, Insane, Antagonistic. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Diggory Enfield, Male Human Barbarian 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)17 (+3) 16 (+3)13 (+1)
Skills Insight +5, Stealth -1
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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