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NPC Generator

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Advanced [show]


Trym Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy brown pantaloons and a white scarf. His hair is cut close to his head. He has green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Bonds: Job, Rich, Debt. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Trym Gentry, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 8 (-1)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 3 Alchemist’s fire. 1 Tanglefoot bags. 4 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Ralf Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple black robe with violet stripes complete with hood. His blonde hair is cut jaggedly and amateurishly. His eyes are a pleasant brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: He was born in a small plains village. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and to end his boredom

Flaws: Ugly, Mundane, Fearful. Bonds: Military, Nature. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Ralf Stanton, Male Human Adept 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear black pants and tee shirts. His hair is white and curly. His eyes are a pleasant hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Richard was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Richard Blackwood, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Godfrey Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. In his youth he was a Fisher, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Logical, Fighting. Flaws: Insane, PTSD. Bonds: Rich, Guardian. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Godfrey Beverly, Male Human Expert 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 sp. 1 Chain shirt.


Social Check DCs


Ernest Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear green tank tops with blue pants. His black hair is singed and shortened. He is baby faced.

Personality: He dislikes all the random violence that takes place in the south. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the south to a Miller, Ernest learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Miller.

Motivation: Expand his business; and further expansion of business

Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Ernest Rodney, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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