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NPC Generator

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Advanced [show]


Reynard Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His silver hair is cut short. His eyes are likewise blue.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Reynard was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Gardener like his mother before him.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Flaws: Addict, Fearful, Depressed. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Reynard Atterton, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)10 (+0) 10 (+0)9 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Disguise kit.


Social Check DCs


Manfred Rutherford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a violet collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane, PTSD. Bonds: Poor. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Manfred Rutherford, Male Human Warlock 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)13 (+1) 15 (+2)7 (-2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp. Jasper (60 gp). Black pearl (1500 gp).


Social Check DCs


John Bentley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, John will drive conversation. He receives visions of the future at random moments

History: Gifted from a young age, John studied abroad. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Extrovert, Gifted. Bonds: Immigrant, Nature, Guardian. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

John Bentley, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 9 (-1)13 (+1)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal, Gnome, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Silver pearl (90 gp).


Social Check DCs


Everard Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his red hair in a pixie cut. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Everard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Shoemaker, Everard learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Shoemaker. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Everard Clayton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 12 (+1)7 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0

Possessions: 500 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Norman Bradford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is braided into rings. He has several tiny opal earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.

History: Gifted from a young age, Norman studied abroad. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Rich, Job. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Norman Bradford, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Lapis lazuli (14 gp). Coral (50 gp).


Social Check DCs

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