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NPC Generator

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Advanced [show]


Kyle Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a white and red handkerchief worn on his right side, and sports empty pouches on his belt. His brown hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich northern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Adventurer, Religious. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Kyle Kirby, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown shirt with thin white vertical stripes and black pants. His hair is blonde, silky, and of moderate length. His violet unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Guy was born the youngest of three triplets. Cursed with unlife at a very young age, Guy has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Passionate. Flaws: Disease, Hedonist. Bonds: Attractive, Family. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Guy Dalton, Male Human Sorcerer 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 1000 sp. Hematite (10 gp).


Social Check DCs


Gunter Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is black, silky, and of moderate length. His gray unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a plains tribe. Cursed with a spirit at a very young age, Gunter has worked very hard to control his curse. He was granted divine powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Nature, Religious. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Gunter Halsey, Male Human Paladin 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 12
Languages Common, Draconic, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Robert Harrington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black armored body suit, with a simple brown line shooting up and back down. He wears his silver hair down. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: Born to a Layabout, his mother struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Poor, Adventurer, In love. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Robert Harrington, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)16 (+3) 8 (-1)16 (+3)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roland Hackney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His blonde hair is lengthy. His violet eyes peer out from beneath his small black hat.

Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Impeccable. Flaws: Shy, Disease, Fearful. Bonds: Poor. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Roland Hackney, Male Human Warrior 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)16 (+3) 6 (-2)13 (+1)
Skills Medicine +1, Performance +4
Senses Passive Perception 8
Languages Common, Giant, Halfling, Goblin
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (2300 gp). Gold music box (2000 gp).


Social Check DCs

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