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NPC Generator

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Advanced [show]


Gomory Van Es, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Mason. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Gomory Van Es, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)6 (-2) 13 (+1)8 (-1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. White opal (900 gp). 1 Minor magic item.


Social Check DCs


Raymond Oakes, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black painted combat armor at almost all times. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Raymond Oakes, Male Human Bard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)14 (+2) 8 (-1)17 (+3)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 5000 sp. White opal (1100 gp). Hematite (5 gp). Red spinel (120 gp).


Social Check DCs


Wymar Nibley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with painting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Slave, Adventurer. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Wymar Nibley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Wymar Milton, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. He is muscular with a powerful set of arms. His red hair is heavily combed to the right. His half smiles and green eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Sensitive. Bonds: Attractive, Religious, Nature, Mentor. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Wymar Milton, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. An abacus with copper, silver and gold markers (50 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Percival Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is lengthy and is close to two feet long. His eyes are a pleasant violet.

Personality: This man loves painting and to teach people painting more than just about anything. He is skeptical of what others tell him and is slow to trust.

History: He is a Lamia in disguise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Bounty Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Gentry, Male Human Aristocrat 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 16 (+3)10 (+0)
Skills Deception +2, History +5
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Alexandrite (1000 gp). White pearl (60 gp). 1 Minor magic item.


Social Check DCs

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