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NPC Generator

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Advanced [show]


Clerebold Willoughby, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a tan coat with brown slacks. He is physically well-built. He sports a long chestnut beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. One day when Clerebold was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Clerebold was heart-stricken from the event, and his father started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Family, Rich. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Clerebold Willoughby, Male Human Ranger 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1200 gp.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: The child of a Roofer, who enjoyed hunting, Trym was taken on many hunting expeditions. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against brigands

Ideals: Joker. Bonds: Attractive, Nature, Enemies, Family. Occupation: Miner

Voice: Raspy

Attributes [hide]

Trym Staurheim, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 8 (-1)6 (-2)
Skills Athletics +3, Performance +0
Senses Passive Perception 9
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Solomon Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his feathered blue hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Cartwright, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Solomon Thorpe, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 900 sp. Violet garnet (300 gp). Red-brown spinel (110 gp).


Social Check DCs


Hubert Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears black cloth garments or leather armor. His brown hair is cut short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Rich, Adventurer. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Hubert Conway, Male Human Expert 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)6 (-2) 15 (+2)12 (+1)
Skills Insight +5, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 10 pp. Obsidian (10 gp). Golden yellow topaz (1000 gp). Violet garnet (1000 gp). Silver pearl (40 gp).


Social Check DCs


Alex Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Has a crush, Poor. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Alex Ansley, Male Human Monk 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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