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NPC Generator

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Advanced [show]


Simon Marley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long black hair is drawn into a two foot long braid. His eyes are likewise violet. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Simon was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and further expansion of business

Ideals: Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Simon Marley, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)6 (-2) 18 (+4)11 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


John Enfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and blonde. This gray eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Logical. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Knight

Voice: Timid voice

Attributes [hide]

John Enfield, Male Human Commoner 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5

Possessions: 600 gp. Citrine (40 gp). Alexandrite (800 gp). Star rose quartz (40 gp).


Social Check DCs


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a pastel suit, yellow shirt, and brown tie. His black hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Drogo was born the youngest of three triplets. Drogo was born on a far southern forest where he grew up under the tutelage of his mother, an expert Laborer. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Drogo Tyndall, Male Human Warlock 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. Tourmaline (60 gp). Black opal (700 gp).


Social Check DCs


Cory Bradley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His white hair is drawn into a tight pony tail with a rose scrunchie. His amber eyes peer out from beneath his Stetson pastel hat.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: PTSD. Bonds: Enemies, Nature, Religious. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Cory Bradley, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 8 (-1)9 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Banded agate (16 gp). Aquamarine (500 gp). Golden pearl (160 gp).


Social Check DCs


Shane Tindall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a red and blue handkerchief worn on his left side. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: Born to a Carter, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Insane, PTSD. Bonds: Attractive, Poor, Family. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Shane Tindall, Male Human Commoner 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1100 gp.


Social Check DCs

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