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Advanced [show]


Gerald Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears his chestnut hair down. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Slave Trader, who enjoyed hunting, Gerald was taken on many hunting expeditions. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Professionalism. Flaws: Ugly, Hedonist, Fearful. Bonds: Poor, Nature. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Charlton, Male Human Warrior 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp. Onyx (60 gp). Emerald (1300 gp). Blue star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Reid, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with broad hat. His hair is greying and his face has many wrinkles. He has brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He uses money and sex appeal to get what he needs; and regain custody of his daughter

Ideals: Persistence. Bonds: Family, Rich, Adventurer, Attractive. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Chad Reid, Male Human Commoner 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Persuasion +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Heward Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a simple white robe with brown stripes complete with hood. He sports a long black beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Heward was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Insomniac, Hedonist, Antagonistic. Bonds: Religious. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Heward Ainsworth, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 18 (+4)10 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 14
Languages Common, Orc, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Bernard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He wears his chestnut hair down. His amber eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Cartwright profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: To be a Cartwright again.

Ideals: Optimist, Gifted. Bonds: Job, Rich. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Bernard Birkenhead, Male Human Druid 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)8 (-1) 12 (+1)9 (-1)
Skills History +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. Rhodochrosite (8 gp). 1 Minor magic item.


Social Check DCs


Gomory Pickering, Male Human [Permalink]

Personal [hide]

Description: This man has a large grey mantle and cape that has been intricately interwoven into his brown robe. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and wants to raise his children well

Ideals: Fighting, Justice. Flaws: PTSD. Bonds: Rich, Family. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Gomory Pickering, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)15 (+2) 9 (-1)14 (+2)
Skills Athletics +0, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: Sard (60 gp). Pink pearl (130 gp). Golden pearl (130 gp). 2 Alchemist’s fire. 3 Antitoxin.


Social Check DCs

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