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NPC Generator

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Advanced [show]


Dustin Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears a broad hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Dustin was born in the north. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion.

Ideals: Justice, Persistence. Flaws: Disease, Racist. Bonds: Attractive. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Dustin Nibley, Male Human Warlock 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: Malachite (10 gp). Obsidian (10 gp). Black opal (800 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Gerald Crawford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gerald hails from a village terrorized by drow. He was an apprentice working in his father's forge. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Secretive. Bonds: Enemies, Job, Adventurer. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Gerald Crawford, Male Human Barbarian 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)17 (+3) 15 (+2)15 (+2)
Skills Persuasion +5, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 20000 cp. Deep green spinel (130 gp).


Social Check DCs


Thomas Hampton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he is dressed in an above average manner. He sports a long white beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found.

Flaws: Shy, Racist. Bonds: Attractive, Family, Job. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Thomas Hampton, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Clerebold Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against orcs; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Clerebold Browning, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)9 (-1) 15 (+2)16 (+3)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Roger Churchill, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.

History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Insane, Hedonist. Bonds: Poor, Military. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Roger Churchill, Male Human Warrior 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 16 (+3)6 (-2)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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