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Advanced [show]


Richard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Masseuse uniform. He has a long chestnut beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Richard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Richard Kimberly, Male Human Bard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 5 (-3)15 (+2) 12 (+1)13 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Woods, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a white and pastel robe with the hood down. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to end his boredom

Ideals: Optimist. Flaws: Depressed, Mundane. Bonds: Military, Rich. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Woods, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 5 (-3)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Guy Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin green vertical stripes and tan pants. His hair is black and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Guy took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 8 years later his spouse died after the birth of his son. Heartbroken, Guy never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Many giants want him driven away; and to prove his worth to the world

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: In love, Enemies. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Guy Blackwood, Male Human Commoner 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)11 (+0) 6 (-2)12 (+1)
Skills History +3, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 800 gp. Cloth of gold vestments (160 gp).


Social Check DCs


Norman Blakeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He tends to wear a large green jacket, and his gloved hand is found clutching a monstrous two handed axe. He has moderate length golden hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the south to a Blacksmith, Norman learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Norman Blakeley, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)12 (+1) 17 (+3)17 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Wymar Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown clothing when he does not wear armor. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To pay off his debts; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Insomniac, Ugly. Bonds: Rich, Adventurer, Debt. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Wymar Wallace, Male Human Druid 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Deception +4, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 14000 cp.


Social Check DCs

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