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NPC Generator

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Advanced [show]


Cory Law, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy grey pantaloons and a green scarf. His moppish silver hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Insomniac, Insane. Bonds: Rich. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Cory Law, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)13 (+1) 8 (-1)16 (+3)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Anselm Sharps, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. He wears his hair in dreadlocks. His brown eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Butcher soon after.

Motivation: He seems to be bored by most things; and to get a good night's sleep

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Mundane. Bonds: Rich, Job. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Sharps, Male Human Monk 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +6, History +5
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Frederick Clare, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His red hair is knotted and matted. His hazel eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He feeds upon the attention of others.

History: Frederick hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered writing. Days after completing his studies, news broke out that his hometown was attacked by giants. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Philantrophist, Artistic. Bonds: Attractive, Enemies, Has a crush. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Frederick Clare, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a blue vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.

Personality: Frederick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Beggar, who enjoyed hunting, Frederick was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He struck the Seamstress job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Frederick Beitz, Male Human Druid 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp.


Social Check DCs


Geoffrey Marlee, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. He has a long black beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich southern family. He helped his father out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich, Has a crush. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Geoffrey Marlee, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)12 (+1) 9 (-1)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs

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