Gomory Bradly, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in earthy colors with a tan and green handkerchief worn on his left side. His hair is cut close to his head. His eyes are a pleasant green.
Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.
History: The child of a Crown-heir, who enjoyed hunting, Gomory was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Insomniac. Bonds: Nature, Rich. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2300 sp.
Heward Trowbridge, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a white and brown handkerchief worn on his left side. His hair, while still mostly auburn, has prominent grey streaks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Heward lived on a farm with his mother, near the main road leading to a nearby town. One day when Heward was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Heward was heart-stricken from the event, and his father started working long hours to provde for them. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Heward never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wants to raise his children well; and to find somewhere to settle down
Ideals: Optimist. Flaws: PTSD, Mundane. Bonds: Nature, In love, Family. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Frederick Blakeley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Hunter does. His chestnut hair is thinning but still full. His fierce green eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He became a Hunter soon after.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Hunter
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 7 (-2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Clerebold Branson, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear brown pants and tee shirts. He has no hair. His gray eyes are passionate and lively.
Personality: He has always had a great fascination with Human culture. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.
History: Gifted from a young age, Clerebold studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Pacifist, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +6
Possessions: 15000 sp. Peridot (60 gp). Moss agate (12 gp). Violet garnet (1400 gp). Lapis lazuli (12 gp). Amethyst (140 gp).
Drogo Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats, and carries shortbows. He has a long golden beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.
History: Drogo lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Carter, but he got bored and became a Merchant. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Impeccable, Logical. Flaws: Fearful. Bonds: Family, Job. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 7000 cp. 1 Minor magic item.
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