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NPC Generator

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Advanced [show]


Balimaar Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Balimaar hails from a village terrorized by dire rats. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and wants to raise his children well

Ideals: Gifted. Bonds: Rich, Family, Enemies, In love. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Balimaar Wordsworth, Male Human Druid 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Carlton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He keeps his brown hair in a flapper bob. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 6 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has drifted from career to career and currently works as a Shepherd.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Impulsive. Bonds: Attractive, Enemies, Immigrant, Job, Religious. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Wymar Carlton, Male Human Commoner 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 7 (-2)13 (+1)
Skills Deception +4, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Hugh Alston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His golden hair is cut short. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south, but his parents moved at a very young age to the east. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Immigrant, Religious. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Hugh Alston, Male Human Druid 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)7 (-2) 13 (+1)17 (+3)
Skills Arcana +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Darby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish auburn hair is in a traditional bowl cut. His ears are large.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes

Ideals: Professionalism, Logical. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Kyle Darby, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Silver chalice with lapis lazuli gems (40 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Shane Kitchur, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He has a moderate pudge and is not very fit. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are blue.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Weaver, who enjoyed hunting, Shane was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Nature, Rich. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Shane Kitchur, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs

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