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NPC Generator

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Advanced [show]


Godfrey Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. He keeps his blonde hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Athletic, Joker, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Appleton, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)10 (+0) 13 (+1)8 (-1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. Amber (100 gp). Jet (100 gp).


Social Check DCs


Solomon Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He keeps his red hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Miller.

Motivation: To be a Fletcher again; and expand his business

Flaws: Impulsive. Bonds: Immigrant, Job, Poor, Attractive. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Solomon Wilberforce, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 4 Thunderstones.


Social Check DCs


Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his bow always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He wants to get laid; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Impulsive. Bonds: Adventurer, Has a crush. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nicholas Gracey, Male Human Warlock 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)17 (+3) 14 (+2)17 (+3)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1200 gp. Carnelian (60 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears black leather gloves, a black jacket, and tight pants. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Philantrophist, Pacifist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Ralf Carlton, Male Human Bard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)8 (-1)
Skills Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Chrysoberyl (160 gp). Hematite (16 gp). Lapis lazuli (16 gp).


Social Check DCs


Gerard Windsor, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. His long blonde hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: He's looking for his big break.

Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Gerard Windsor, Male Human Adept 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)10 (+0) 17 (+3)16 (+3)
Skills Investigation +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 700 gp. Hematite (10 gp). Chalcedony (60 gp). Violet garnet (1600 gp).


Social Check DCs

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