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NPC Generator

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Advanced [show]


William Bristol, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. He has styled his white hair well, parting it to the left. His amber eyes peer out from beneath his small grey hat.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. William was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Farmer. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: In love, Mentor, Immigrant. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Bristol, Male Human Rogue 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 38000 sp. 1 Good lock. 1 Average lock. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his chestnut hair up. His eyes are a pleasant blue.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying brother.

Motivation: Retire the richest man in the east; and to unite with his brother

Ideals: Entrepeneur, Artistic, Gifted. Flaws: Shy. Bonds: Mentor. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Charles Gracey, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)8 (-1) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Robert Sutton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His tied-back hair is brown. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.

History: Robert was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Sutton, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. 2 Tanglefoot bags. 1 Smokesticks. 2 Tanglefoot bags.


Social Check DCs


Diggory Anderton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. His hair is red and curly. He has gray eyes and a pastel hat with a white feather.

Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Diggory Anderton, Male Human Warrior 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Lewis Everly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. He keeps his silver hair in a pixie cut. He has gleaming, smiling gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Lewis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Miller.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Gifted. Bonds: Rich, Job. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Lewis Everly, Male Human Monk 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 5000 sp. Carnelian (20 gp). Red spinel (60 gp). 1 Minor magic item.


Social Check DCs

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