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NPC Generator

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Advanced [show]


Hubert Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a blue and tan robe with the hood down. He has wavy silver hair. His eyes are hazel and beady.

Personality: He is almost excessively polite to everyone, even when angry. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal dancing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Shy, Selfish. Bonds: Immigrant. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Hubert Kent, Male Human Monk 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 17 (+3)14 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 400 gp. Chalcedony (30 gp). Silver pearl (100 gp). Brown-green garnet (100 gp). Azurite (16 gp). Pink pearl (100 gp). Brown-green garnet (100 gp).


Social Check DCs


Norman Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt with thin green vertical stripes and blue pants. His skin is fair and his fingers are delicate and long. He has no hair. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.

History: Norman hails from a village terrorized by brigands. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Norman took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Norman Benson, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Backpack. 1 Silk rope. 1 Crowbar.


Social Check DCs


Solomon Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has done his best to style his blonde hair to look like a famous performer. He has several tiny opal earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Justice, Entrepeneur. Bonds: Rich, Family. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Solomon Tatum, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Shane Clifford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His brown eyes peer out from beneath his small tan hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Logical. Flaws: Hedonist. Bonds: Attractive, Slave. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Shane Clifford, Male Human Warlock 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 27000 cp. 1 Climber’s kit. 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs


Bertram Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. With bright auburn hair and a scraggly beard. His amber eyes are passionate and lively.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and many dire rats want him driven away

Ideals: Professionalism, Optimist. Flaws: Insomniac. Bonds: Attractive, Enemies, Rich. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Bertram Churchill, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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