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NPC Generator

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Advanced [show]


Chad Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel cloak and cross-gartered blue stockings. His golden hair is lengthy and is close to two feet long. He has several tiny amethyst earrings on each ear.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Depressed, Fearful. Bonds: Rich, Military. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Chad Kelsey, Male Human Rogue 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 12 (+1)8 (-1)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. Onyx (60 gp). Rock crystal (60 gp). Jade (90 gp).


Social Check DCs


Gomory Digby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. His golden hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Gifted. Bonds: Rich, Immigrant, Job, Family, Military. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Gomory Digby, Male Human Adept 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills History +5
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Rhodochrosite (10 gp). Red spinel (50 gp). Hematite (10 gp).


Social Check DCs


Gerard Wallace, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His brown hair is singed and shortened. His eyes are brown and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Wallace, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)7 (-2) 12 (+1)9 (-1)
Skills Acrobatics +3, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 6000 cp.


Social Check DCs


Diggory Copeland, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear violet tank tops with tan pants. He has a penchant for wearing a ring with an oversized jet on his left hand. His golden hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise brown. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and money/treasure

Flaws: Shy. Bonds: Rich, Attractive, Family, Mentor. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Diggory Copeland, Male Human Adept 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 800 gp. Aquamarine (1100 gp). Smoky quartz (50 gp).


Social Check DCs


Theodoric Carlton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears grey cloth garments or leather armor. He has wavy brown hair. His brown eyes peer out from beneath his small grey hat.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: Theodoric was born in the south. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Religious, Debt. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Theodoric Carlton, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)7 (-2) 8 (-1)12 (+1)
Skills Animal Handling +1, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Jade (130 gp). Sardonyx (50 gp).


Social Check DCs

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