Dean Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is slicked back into a classic pompadour. His green eyes peer out from beneath his top black hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Guard business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He now travels the world, in search of power and loot.
Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality
Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Diggory Gresham, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His golden hair is knotted and matted. He has several tiny jet earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. When Diggory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.
Motivation: A deep hatred of giants; and he wants revenge against giants
Ideals: Artistic. Flaws: Hedonist, Secretive. Bonds: Rich, Military, Enemies. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 8000 cp. Sard (40 gp). Jasper (40 gp). Moonstone (40 gp). Amber (60 gp).
Everard Langley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. His hair is short and auburn. He has green eyes.
Personality: He is irascible and easily irritated. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south to a Bricklayer, Everard learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Bricklayer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business; and money/treasure
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 170 pp. Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries morningstars. He has done his best to style his auburn hair to look like a famous performer. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Dean wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting, Disciplined. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Average lock. 1 Bullseye lantern. 1 Disguise kit.
Miles Clinton, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown armored body suit, with a simple yellow line shooting up and back down. He is muscular with a powerful set of arms. With bright blonde hair and a scraggly beard. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Bonds: In love, Adventurer, Immigrant. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
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