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NPC Generator

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Advanced [show]


Anthony Braxton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Anthony is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Bookbinder business at a young age. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Depressed. Bonds: Rich, Religious, Job, Nature. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Braxton, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 40000 sp. Amethyst (60 gp). Deep green spinel (60 gp). Brown-green garnet (60 gp). White pearl (60 gp). 1 Minor magic item.


Social Check DCs


Gilbert Landon, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His tied-back hair is red. His eyes are likewise green. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.

History: He got into the Cartwright business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Cartwright.

Motivation: Expand his business; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Gilbert Landon, Male Human Aristocrat 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 17 (+3)10 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. White opal (400 gp). 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.


Social Check DCs


Wymar Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long brown hair kept up in a rat tail. His fierce amber eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Philantrophist, Logical. Flaws: Fearful, Insane. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Wymar Alton, Male Human Cleric 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 24 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)16 (+3) 11 (+0)13 (+1)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 7000 sp. Silver comb with moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the four houses of cards on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short. His eyes are violet and beady.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Junk Dealer soon after.

Motivation: Wants his loneliness to end; and he's in love

Flaws: Ugly. Bonds: Military, Poor, Job, Has a crush. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Ralf Tewksbury, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)7 (-2) 9 (-1)11 (+0)
Skills Athletics +5, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3200 sp. 1 Breastplate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


William Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a spear on his belt. His silver hair has been sun bleached extensively. He has hazel eyes and a grey hat with a yellow feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting, Passionate. Flaws: Selfish, Disease. Bonds: Adventurer. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

William Gresham, Male Human Commoner 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Nature +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 200 gp. A roughly beaten golden orb (100 gp).


Social Check DCs

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