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NPC Generator

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Advanced [show]


Norman Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Norman was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Disciplined, Extrovert. Bonds: Attractive, Job, Slave, Family. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Norman Eastoft, Male Human Monk 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)7 (-2) 11 (+0)16 (+3)
Skills Nature +1, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Godfrey Elton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is black, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Godfrey took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Attractive. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Elton, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 14000 cp.


Social Check DCs


Kyle Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His tied-back hair is red. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Joker, Extrovert. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Kyle Hallewell, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. 1 Chain shirt. 1 Half-Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Peter Washington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stableman mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Peter Washington, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)8 (-1) 8 (-1)10 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Thunderstones. 4 Smokesticks.


Social Check DCs


Norman Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. He has a small bristly mustache and wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Military, Has a crush. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Wakefield, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills Athletics +2, Persuasion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 600 gp. Black star sapphire (600 gp). 1 Minor magic item.


Social Check DCs

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