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Advanced [show]


Raymond Gladstone, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He wears a colorful flower in his red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. Through the years after Raymond was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Raymond's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Addict, Antagonistic, Disease. Bonds: Attractive. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Raymond Gladstone, Male Human Commoner 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 2000 sp. Blue-white diamond (2000 gp). Jade (120 gp). Peridot (40 gp). Golden pearl (120 gp).


Social Check DCs


Adelard Breeden, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north, but his parents moved at a very young age to the west. His divine abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Adelard Breeden, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 12 (+1)18 (+4)
Skills Athletics +0, Nature +4
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp.


Social Check DCs


Gerald Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. He keeps his long golden hair kept up in a rat tail. His half smiles and violet eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.

History: He got into the Mayor business at a young age. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Sabotage a competitor; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Nibley, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 47000 sp. Emerald (1200 gp). Amber (140 gp). Emerald (1200 gp).


Social Check DCs


Raymond Ogden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is styled in orderly dreadlocks. He has gleaming, smiling hazel eyes.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He got into the Miner business at a young age. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: To unite with his brother; and wants a kiss

Flaws: Insane. Bonds: Enemies, Job, Family, Has a crush. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Raymond Ogden, Male Human Paladin 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. Azurite (5 gp). Golden pearl (50 gp). Fiery yellow corundum (900 gp). 1 Minor magic item.


Social Check DCs


Charles Home, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his longbow always slung over his shoulder. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy white hair. He has amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Stableman, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Job, Poor. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Home, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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