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Advanced [show]


Simon Hadley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Rich, Slave. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Simon Hadley, Male Human Warlock 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 7 (-2)16 (+3)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. Smoky quartz (40 gp). Chrysoberyl (60 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Kirby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his brown robe and has his scimitar always slung over his shoulder. His silver hair is knotted and matted. He has brown eyes.

Personality: Overbrimming with self-confidence, Godfrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found

Ideals: Impeccable, Extrovert, Artistic. Bonds: Slave, Family. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Kirby, Male Human Cleric 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theobald Sharps, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears black cloth garments or leather armor. His tied-back hair is red. His thin eyebrows rest above his beady amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his dancing dream.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Artistic. Flaws: Ugly, Selfish. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Theobald Sharps, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Gerard Jacobs, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears blue painted combat armor at almost all times. His hair is greying and his face has many wrinkles. He has violet eyes and a blue hat with a brown feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he feels kind of lost in life

Ideals: Opinionated. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Jacobs, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)8 (-1) 16 (+3)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Anselm Marleigh, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized white coat. His auburn hair is cut short. His fierce hazel eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Military. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Marleigh, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs

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