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NPC Generator

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Advanced [show]


Tim Stanley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He usually wears his green robe and has his axe always slung over his shoulder. His whole body is exceptionally muscular. His hair is long and silver with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His eyes are a pleasant gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.

History: Tim was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the north, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Family, Rich. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Tim Stanley, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp. 1 Antitoxin. 4 Thunderstones. 1 Smokesticks. 2 Tanglefoot bags.


Social Check DCs


Guy Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. His silver hair is matted, messy, and big. His violet eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Guy studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Family. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Guy Ainsley, Male Human Adept 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Lewis Branson, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his crossbow. He is portly but not overly obese. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic, Disease. Bonds: Religious. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Lewis Branson, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 16 (+3)6 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Silver pearl (50 gp). Lapis lazuli (13 gp). 4 Smokesticks. 4 Alchemist’s fire.


Social Check DCs


Everard Rowley, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a blonde handlebar mustache and slicked back blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He's in love; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Selfish. Bonds: Slave, Rich, Has a crush. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Everard Rowley, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2000 cp. 1 Good lock.


Social Check DCs


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a green poncho over his likewise colored trousers and shirt. He has styled his chestnut hair well, parting it to the left. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Map Maker profession.

History: Born in the east to a Sellsword, Balimaar learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. During his travels, Balimaar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Balimaar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Balimaar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Flaws: Antagonistic, Disease, Fearful. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Balimaar Mitchell, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 6 (-2)7 (-2)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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