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Advanced [show]


Dustin Fulton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. He has white hair. His eyes are brown.

Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and to be a jeweler again

Flaws: Ugly, Impulsive, Forgetful, Disease. Bonds: Poor. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Dustin Fulton, Male Human Sorcerer 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 18 (+4)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 14
Languages Common, Auran, Gnoll, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 80 pp. Peridot (30 gp). Eye agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Hale, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green costume with the symbols of magic on his torso. With a patchy auburn beard and wild auburn hair. His brown eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Manfred was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Joker, Philantrophist, Persistence. Bonds: Job. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Hale, Male Human Cleric 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Kyle Home, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan costume with the symbols of the sun god on his torso. His brown hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: To be a Ruler again; and he'd like to take his coworkers down a peg

Flaws: Lazy. Bonds: Attractive, Job, Nature. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Kyle Home, Male Human Monk 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)11 (+0) 8 (-1)18 (+4)
Skills History +3, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 4000 sp. Aquamarine (1500 gp).


Social Check DCs


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long red hair is drawn into a two foot long braid. His green eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Nature, Religious. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Gladstone, Male Human Aristocrat 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Solid gold idol (800 gp).


Social Check DCs


Adelard Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, red, dusty cloak. His blonde hair is lengthy and is close to two feet long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He feeds upon the attention of others.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Adelard's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Antagonistic, Greedy. Bonds: Attractive, Adventurer. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Axton, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp. 1 Average lock. 1 Masterwork Artisan’s tools. 1 Magnifying glass. 1 Small steel mirror.


Social Check DCs

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