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NPC Generator

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Advanced [show]


Miles Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green costume with the symbols of luck on his torso. His silver hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Map Maker in town.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Artistic. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Miles Southey, Male Human Commoner 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 6000 sp. Lapis lazuli (4 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Cory Carlton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man wears a grey tunic with green highlights, and long pastel pants that bunch up around his shoes. His silver hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: Cory was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered east to less war torn lands. He then took over the family business and is one of the better Beggar for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Professionalism. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Cory Carlton, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 300 gp. Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item.


Social Check DCs


Kyle Elton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears blue painted combat armor at almost all times. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his amber eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Crown-heir in town.

History: He was born to loving parents in a slum to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Elton, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Patrick Whitby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has a long white beard with little hanging trinkets. He wears a mask on his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Enemies, Adventurer, Rich, Family. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Patrick Whitby, Male Human Fighter 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6

Possessions: 180 pp.


Social Check DCs


Patrick Beitz, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. With bright blonde hair and a scraggly beard. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Terse. Bonds: Rich, Has a crush, Job, Adventurer. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Patrick Beitz, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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