Percival Ansley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright pastel suits and hats. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. He has never given up on his dancing dream.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, In love, Family. Occupation: Server
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 80 pp. Brass mug with jade inlays (100 gp). 1 Minor magic item.
Gunter Milton, Male Human [Permalink]
Personal [hide]
Description: This man dresses in brown turtlenecks beneath a tan coat with brown slacks, and sports empty pouches on his belt. His auburn hair is cut short. He wears an eyepatch.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Performer
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Lewis Bristol, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tight fitting black shirt and pants. His hair is black, silky, and of moderate length. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Rich, Family. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 3 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 19000 sp. Emerald (500 gp). 1 Masterwork manacles. 1 Magnifying glass.
Heward Staurheim, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His moppish auburn hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.
Motivation: To protect his home; and he's looking for his big break
Ideals: Athletic. Bonds: Attractive, Rich, Military, Adventurer, Guardian. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Blankley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a blue shirt with thin brown vertical stripes and grey pants. His auburn hair is matted, messy, and big. His eyes are a pleasant amber.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was always a brilliant, if unscrupulous mind. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he is not mentally stable, and does not behave rationally
Ideals: Justice, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
