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NPC Generator

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Advanced [show]


Patrick Huxley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Slave Trader. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is still thick. He has gleaming, smiling amber eyes.

Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: Patrick was born in the west. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the west

Ideals: Persistence, Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Guardian. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Patrick Huxley, Male Human Expert 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 900 gp. Deep blue spinel (1600 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, tan cloak. He wears a small hat to cover his moderate length white hair. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Gerald Ramsey, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Miles Acton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His silver hair is braided into rings. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Racist, Disease. Bonds: Job. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Miles Acton, Male Human Wizard 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 8 (-1)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Sylvan, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His silver hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, his parents were killed by a gnolls raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Disease. Bonds: Family, Immigrant, Enemies. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Adam Paxton, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He keeps his black hair in a pixie cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of northern immigrants he idolized his father. His childhood dream was to be a Architect, but he was a colossal failure. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant, Job. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Drogo Moreno, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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