Shane Colton, Male Human [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his bastard sword. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Justice, Gifted. Flaws: Antagonistic, Disease. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Chalcedony (20 gp).
Gerald Tinley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man dresses like a well dressed Barrister does. His hair, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.
History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 6 years.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and wants to open a new tavern
Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Rich. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Randal Weston, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His chestnut hair is knotted and matted. He wears an eyepatch.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the ruined castle and found the beat up falchion and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Justice, Logical. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tourmaline (70 gp). Iolite (70 gp). 1 Silk rope. 1 Superior lock.
Hugh Crawford, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is typically in his Butcher uniform, marred by beers. He has wavy blonde hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 10 years.
Motivation: A strong sense of loyalty to Human people; and expand his business
Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Job. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 65 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp.
Jocelyn Pickering, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is renowned for his bright green suits and hats, marred by chocolates. His hair is auburn and curly. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the south. A gifted student he started as a Herbalist, but he got bored and became a Blacksmith. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to get laid; and to reunite with his old friends
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
Possessions: 600 gp. Rhodochrosite (5 gp). Deep blue spinel (900 gp). Eye agate (5 gp).
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