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Advanced [show]


Gomory Shelly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a white tunic with tan highlights, and long pastel pants that bunch up around his shoes. His red hair is singed and shortened. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Athletic, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Shelly, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has no hair. His eyes are brown and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: Percival was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Religious. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Percival Eastaughffe, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Wymar Clinton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean pastel cloak covering his clean studded leather. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: He is a Slaad in disguise. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Attractive, Adventurer, Job. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Wymar Clinton, Male Human Warrior 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)5 (-3) 13 (+1)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Godfrey Harper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Spice Merchant. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: He comes from a rich eastern family. He worked as a nervous Spice Merchant and found it very stressful. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and a deep hatred of brigands

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Godfrey Harper, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Charles Clayden, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting tan shirt and pants. His long blonde hair reaches down to his waist. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 14 years.

Motivation: To unite with his sister; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Charles Clayden, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2100 sp.


Social Check DCs

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