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NPC Generator

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Advanced [show]


Miles Bentley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. He wears a top hat to hide his balding. He has a dull look in his hazel eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Miles lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Athletic, Optimist. Bonds: Attractive, In love, Family. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Miles Bentley, Male Human Adept 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 60000 cp.


Social Check DCs


Everard Branson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear brown pants and tee shirts. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Everard studied abroad. After coming to the age of reason, Everard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Guardian. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Everard Branson, Male Human Warrior 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Geoffrey Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries tridents. With a patchy blonde beard and wild blonde hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Sailor business at a young age. A gifted student he started as a Junk Dealer, but he got bored and became a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to be a junk dealer again

Ideals: Fighting, Athletic. Bonds: Attractive, Job. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Geoffrey Hampton, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 19 (+4)7 (-2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145320000000

Possessions: 200 gp. Pink pearl (40 gp). Peridot (40 gp). 1 Minor magic item.


Social Check DCs


Hugh Clifton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barrister does. He has a moderate pudge and is not very fit. His brown hair is unkempt and raggedy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Barrister. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: To be a Fortune-teller again; and sabotage a competitor

Flaws: Ugly, Addict, Shy. Bonds: Job, Poor. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Hugh Clifton, Male Human Cleric 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Malachite (7 gp). Azurite (7 gp). Red-brown spinel (160 gp).


Social Check DCs


Ernest Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He keeps his long red hair kept up in a rat tail. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Selfish, Mundane. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Ernest Jacobs, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 12
Languages Common, Druidic, Giant, Undercommon, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 sp. Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item.


Social Check DCs

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