Nicholas Northcott, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Armorer uniform. His feathered hat is riddled with cuts and holes. His eyes are brown.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Fearful. Bonds: Job, Poor, Immigrant. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 5 (-3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp. 1 Masterwork Common Melee.
Trym Lester, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is an epitome of beauty. His brown hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He would rather hide behind his crafts than deal with other people.
History: Trym hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered music. He hasn't been sleeping well lately.
Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Attractive, Enemies. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Theobald Shirley, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this southern man wears a well pressed and immaculate suit (or dress). His silver hair is greasy and uncared for. He has several tiny opal earrings on each ear.
Personality: Theobald wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Baker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Gerard Chester, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His silver hair is cut short. His thin eyebrows rest above his beady hazel eyes.
Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of giants once and for all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Brewer and found it very stressful. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep
Flaws: Ugly, Disease, Insomniac. Bonds: Job, Enemies. Occupation: Brewer
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 8000 sp. Blue sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.
Odo Heiser, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long silver beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not trust anyone and sleeps with one eye open.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Mortician, but he got bored and became a Adventurer. He then took over the family business and is one of the better Adventurer for hire.
Motivation: Expand his business.
Flaws: Insomniac, Ugly. Bonds: Poor, Military, Job. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
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