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NPC Generator

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Advanced [show]


Gilbert Beckwith, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. His hair is auburn and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Gilbert Beckwith, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 18 (+4)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 14
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Dean Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is renowned for his bright pastel suits and hats. He has a small bristly mustache and wavy blonde hair. His eyes, though not visible through his cowl, are green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them

History: The child of eastern immigrants he idolized his father. He was an apprentice working in his father's forge. He struck the Slave Trader job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Dean Chatham, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Jade (150 gp). Azurite (12 gp). Pink pearl (150 gp). Alexandrite (700 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gilbert Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Athletic, Persistence, Impeccable. Flaws: Ugly, Addict. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Gilbert Blyth, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Shane Westbrook, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red and curly. His fierce hazel eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and he's in love

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Forgetful. Bonds: Has a crush. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Shane Westbrook, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)9 (-1) 14 (+2)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Gomory Read, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. He has a chestnut handlebar mustache and slicked back chestnut hair. His brown unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Disease, Terse. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Read, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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