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Advanced [show]


Gunter Atherton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. With bright chestnut hair and a scraggly beard. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against orcs; and further expansion of business

Ideals: Justice. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Atherton, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 31000 sp.


Social Check DCs


Shane Marley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Locksmith. His auburn hair is long and unkept. His eyes are gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Military, Adventurer, Family. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Shane Marley, Male Human Barbarian 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Yardley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His hair is short and silver. His eyes are hazel.

Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich western family. Cursed with vampirism at a very young age, Balimaar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Shy, Antagonistic, Disease. Bonds: Rich. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Balimaar Yardley, Male Human Druid 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Bernard Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a wide-brimmed hat to cover his moderate length auburn hair. He has blue eyes and a white hat with a blue feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Persistence, Impeccable. Bonds: Poor, Adventurer, Mentor. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Bernard Tattersall, Male Human Bard 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)14 (+2) 7 (-2)11 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 8
Languages Common, Draconic, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Digby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a green poncho over his likewise colored trousers and shirt. He wears his black hair up in a very large beehive style do. His eyes are a pleasant violet.

Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: He is content; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted, Optimist. Flaws: Mundane. Bonds: Military. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Ernest Digby, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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