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NPC Generator

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Advanced [show]


William Spalding, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a white and tan robe with the hood down. His white hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a white hat with a tan feather.

Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing music.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Ideals: Opinionated, Artistic. Bonds: Rich, Adventurer, Family. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

William Spalding, Male Human Rogue 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Tatum, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. His hair is black and very short. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Insane. Bonds: Attractive, Poor. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Drogo Tatum, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 16000 sp.


Social Check DCs


Diggory Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a green top hat and green clothes, and he perpetually has his bow ready. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Unemployed.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic. Flaws: Disease, Shy. Bonds: Adventurer, Job. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Diggory Altham, Male Human Ranger 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Tourmaline (90 gp).


Social Check DCs


Reynard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He has a silver handlebar mustache and slicked back silver hair. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Scribe father left him crippled. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Rich, Mentor. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Reynard Hornsby, Male Human Aristocrat 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills History +5, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 80 pp. Carnelian (30 gp). White pearl (40 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Hailey, Male Human [Permalink]

Personal [hide]

Description: This man typically wears white cloth garments or leather armor, and sports empty pouches on his belt. His silver hair is heavily combed to the right. His eyes are green and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Persistence. Flaws: Ugly, Mundane, Disease. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Nicholas Hailey, Male Human Warrior 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)12 (+1) 18 (+4)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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