Charles Moreno, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears just a brown suit, and his gloved hand is found clutching a whip. His long white hair is drawn into a two foot long braid. He has violet eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.
History: Charles lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To protect his home; and he's looking for his big break
Flaws: Shy, Addict. Bonds: Family, Adventurer, Guardian. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
John Darby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. With a patchy red beard and wild red hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He would like to get married and retire.
Flaws: Racist, Mundane. Bonds: Has a crush, Rich. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1 Masterwork Light steel shield. 1 Half-Plate. 1 Buckler. 1 Masterwork Light wooden shield.
Arnold Morley, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He is portly but not overly obese. His white hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. Cursed with vampirism at a very young age, Arnold has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Optimist. Flaws: Disease, Insane. Bonds: Adventurer. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 10 pp. Aquamarine (600 gp). Silver pearl (50 gp).
Anselm Presley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long blonde beard with little hanging trinkets. His half smiles and green eyes are beguiling and draw you in.
Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick mother, and resented it. He left for the south, certain he would find work there.
Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Immigrant, Family. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 600 gp.
Manfred Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears just a green suit. He has a slight overbite and is overall scrawny. His blonde hair is long and unkept. His hazel eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.
History: He was born in the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.
Motivation: Nothing but the best is good enough for him.
Ideals: Philantrophist, Professionalism, Impeccable. Flaws: Ugly. Bonds: Immigrant. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 14 (+2) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Ignan, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: Obsidian (10 gp). Malachite (10 gp). Aquamarine (600 gp). Freshwater pearl (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!


