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NPC Generator

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Advanced [show]


Geoffrey Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears black painted combat armor at almost all times. He has wavy white hair. His eyes are gray.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Miner, but he was a colossal failure. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To be a Miner again; and many drow want him driven away

Ideals: Justice. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Geoffrey Shirley, Male Human Barbarian 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)9 (-1) 16 (+3)17 (+3)
Skills Intimidation +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Rich purple corundum (1200 gp). Coral (70 gp). 1 Minor magic item.


Social Check DCs


Lance Clinton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, constantly wearing a yellow suit, black shirt, and yellow tie, marred by chocolates. His silver hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: Lance was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism, Persistence, Athletic. Flaws: Ugly, Antagonistic. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Clinton, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)9 (-1) 17 (+3)10 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 30 pp. Brown-green garnet (110 gp). Obsidian (16 gp). 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Clerebold Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is golden, silky, and of moderate length. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Clerebold was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Clerebold Mitchell, Male Human Bard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp.


Social Check DCs


Reynard Rutherford, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears a white armored body suit, with a simple grey line shooting up and back down. He keeps his red hair in a flapper bob. His brown eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Religious. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Reynard Rutherford, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


William Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely violet suit with black socks and a vest with buckled shoes. He keeps his white hair in a pixie cut. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Knight and found it very stressful. He struck the Knight job and began his own company from there.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Disease. Bonds: Job, Family. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

William Wilberforce, Male Human Aristocrat 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 7 (-2)11 (+0)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Gold and topaz bottle stopper cork (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). 1 Minor magic item.


Social Check DCs

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