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Advanced [show]


Randal Barlow, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. His hair is always cut to a buzz. His fierce blue eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: Randal was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Job, Adventurer. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Randal Barlow, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 9 (-1)18 (+4)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 sp.


Social Check DCs


Adam Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a violet and blue robe with the hood down. He wears a deerstalker hat to hide his balding. His gray eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Religious, Adventurer. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Emsworth, Male Human Adept 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Insight +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears grey cloth garments or leather armor. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.

History: Percival hails from a village terrorized by illithids. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by illithids. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Optimist, Professionalism. Bonds: Enemies, Immigrant, Job. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Percival Ainsworth, Male Human Druid 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 4000 sp.


Social Check DCs


Roland Appleton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Logical. Flaws: Insane, Greedy. Bonds: Rich, Has a crush. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Roland Appleton, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Golden yellow topaz (600 gp). Coral (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Heward Gracey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is silver. He has green eyes and a brown hat with a tan feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he feels threatened by others

Ideals: Impeccable. Flaws: Mundane, Fearful, Disease. Bonds: Attractive. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Heward Gracey, Male Human Aristocrat 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. Hematite (4 gp). Black opal (1600 gp). Rhodochrosite (4 gp). Aquamarine (200 gp). Moonstone (30 gp).


Social Check DCs

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