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NPC Generator

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Advanced [show]


Raymond Atherton, Male Human [Permalink]

Personal [hide]

Description: This man wears blue leather gloves, a blue jacket, and tight pants, and sports empty pouches on his belt. He has wavy black hair. His eyes are hazel and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Raymond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Depressed. Bonds: Military, Poor, Family. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Raymond Atherton, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 13 (+1)16 (+3)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Trym Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. He has blonde hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter; and he loathes his own lifestyle

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Yeardley, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Tim Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue leather gloves, a blue jacket, and tight pants. His silver hair is heavily combed to the left. This brown eyed southerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born in a small plains village. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Artistic. Bonds: Enemies, Nature, Adventurer. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Tim Huxley, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)7 (-2) 13 (+1)9 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Rich purple corundum (900 gp). Jade (160 gp).


Social Check DCs


Aldous Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. He has moderate length brown hair. He has amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting. Bonds: Attractive, Religious, Nature, Rich. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Gentry, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)18 (+4) 12 (+1)6 (-2)
Skills Acrobatics +4, History +6
Senses Passive Perception 11
Languages Common, Goblin, Orc, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6

Possessions: 600 sp.


Social Check DCs


Patrick Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Roofer does. His long white hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: Patrick lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Roofer for hire.

Motivation: To be a Animal Trainer again; and wants to raise his children well

Flaws: Selfish. Bonds: Job, Poor, Attractive, Family. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Patrick Pinkerton, Male Human Adept 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 90 pp. Azurite (7 gp). Coral (140 gp). Rock crystal (40 gp). Chrysoberyl (140 gp). Blue star sapphire (800 gp). Rose (40 gp).


Social Check DCs

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