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Advanced [show]


Reynard Weston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in earthy colors with a green and brown handkerchief worn on his right side. He keeps his auburn hair in a pixie cut. His brown eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants he idolized his mother. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Adventurer, Family. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Reynard Weston, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 5000 cp.


Social Check DCs


Chad Abram, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He has a small bristly mustache and wavy auburn hair. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by orcs. Chad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Chad Abram, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Aquamarine (1000 gp).


Social Check DCs


Gunter York, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His silver hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 4 years old his parents immigrated from the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Ideals: Athletic, Joker. Flaws: Racist. Bonds: Immigrant. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter York, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Cory Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of pickaxes on his belt, each one with a aquamarine on the hilt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cory's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Fighting, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Cory Richie, Male Human Cleric 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 20 pp.


Social Check DCs


Reynard Reed, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is styled in orderly dreadlocks. This amber eyed easterner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Slave, Adventurer. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Reynard Reed, Male Human Druid 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 600 gp.


Social Check DCs

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