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Advanced [show]


Wymar Mori, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear violet tank tops with brown pants. His chestnut hair is styled in orderly dreadlocks. His eyes are a pleasant hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He struck the Miller job and began his own company from there.

Motivation: Wants to open a new tavern; and he's in love

Ideals: Optimist. Bonds: Religious, Job, Has a crush. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Wymar Mori, Male Human Wizard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 6000 sp. Aquamarine (600 gp). Alexandrite (600 gp). Chrysoprase (30 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His black hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he wants revenge against brigands

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Dustin Kendall, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 9 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 9000 cp. 1 Average lock. 1 Superior lock.


Social Check DCs


Gomory Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears red cloth garments or leather armor. His head has been shaved. His eyes, though not visible through his cowl, are violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Gomory Van Es, Male Human Paladin 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 90 pp. Silver pearl (90 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His hair is golden and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a desert tribe. A freak accident while working with his Barkeep father left him crippled. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Flaws: Antagonistic, Insane, Disease. Bonds: Enemies, Nature. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Adelard Blakeley, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 18 (+4)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 300 gp.


Social Check DCs


Patrick Abram, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, green, dusty cloak. He is muscular with a powerful set of arms. His auburn hair is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: He was born in the south. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Ideals: Pacifist, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Patrick Abram, Male Human Paladin 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 6 (-2)11 (+0)
Skills Athletics +4, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 13000 cp.


Social Check DCs

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