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Advanced [show]


Tim Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Immigrant, Family. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Tim Hampton, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 sp. Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Simon Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his ceremonial dagger. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to cover his moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Impulsive. Bonds: Attractive, Poor. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Clayden, Male Human Druid 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He sports a long chestnut beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Tailor, who enjoyed hunting, Kody was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Ashton, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 7 (-2)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 8
Languages Common, Sylvan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Deep blue spinel (500 gp). Rich purple corundum (1100 gp). Zircon (70 gp). 4 Antitoxin.


Social Check DCs


Odo Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan painted combat armor at almost all times. His hair is cut close to his head. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is a Lycanthrope in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and he's in love

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Gentry, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 300 gp.


Social Check DCs


Drogo Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His red hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Spy.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Adventurer, Job. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Drogo Westbrook, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 14
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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