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NPC Generator

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Advanced [show]


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His red hair is heavily combed to the right. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a forest tribe. Cursed with a spirit at a very young age, Trym has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Religious, Nature. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Trym Ramsey, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp.


Social Check DCs


Lance Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears just a tan suit. He wears his golden hair down. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Lance studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Recently the stress of being a Sailor has made it difficult for him to sleep.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Optimist, Gifted, Athletic. Flaws: Insomniac. Bonds: Job. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Lance Cumberbatch, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 16 (+3)5 (-3)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 34000 sp.


Social Check DCs


Miles Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear black clothing when he does not wear armor. With bright white hair and a scraggly beard. He has several tiny jet earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: He got into the Dyer business at a young age. Cursed with a spirit at a very young age, Miles has worked very hard to control his curse. He inherited the family business which he has now maintained for 9 years.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Disease, Impulsive. Bonds: Rich, Job, Family. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Miles Brixton, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Anselm Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His golden hair is cut short. His violet unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Immigrant, Family. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Anselm Halsey, Male Human Paladin 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp.


Social Check DCs


Percival Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is still thick. His eyes are gray and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.

History: Percival lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his absent mother

Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Family, Adventurer. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Cholmondeley, Male Human Bard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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