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Advanced [show]


Lance Melancon, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His white hair is kept up in a ponytail inside a broad hat. His blue unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the west. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Architect for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Disease. Bonds: Poor, Religious, Nature, Job. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Lance Melancon, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is short and blonde. His skin is flawless and his green eyes scan people very quickly.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: He was born in the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Rich. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Alexandre Nash, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. Red spinel (80 gp). Chrysoberyl (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His clothes are grease stained in places. His hair is black and curly. His eyes are blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: William was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. By chance he met his brother recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Bonds: Poor, Immigrant, Adventurer, Family. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

William Staurheim, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 7 (-2)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Celestial, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Brown-green garnet (90 gp). 3 Smokesticks. 4 Antitoxin.


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and his gloved hand is found clutching a scimitar. His blonde hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was a Assassin, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He struck the Bellfounder job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Extrovert, Fighting. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Mitchell, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: Star rose quartz (80 gp). Malachite (9 gp). Violet garnet (400 gp).


Social Check DCs


Everard Blakeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red hair is long and unkept. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the east. He moved from fad to fad and when he turned 15 he discovered painting. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family.

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Blakeley, Male Human Sorcerer 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Nature +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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