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Advanced [show]


Gerald Huxley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a yellow armored body suit, with a simple black line shooting up and back down. His skin is also unnaturally pale. His brown hair is kept up in a ponytail inside a Stetson hat. His thin eyebrows rest above his beady violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Gerald Huxley, Male Human Sorcerer 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 3000 cp.


Social Check DCs


Gomory Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His blonde hair is greasy and uncared for. His eyes are hazel.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Immigrant, Job, Nature. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Gomory Marlee, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gilbert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Mayor. With a patchy golden beard and wild golden hair. His eyes are green and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Gilbert Hayhurst, Male Human Barbarian 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theobald Tatum, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right hand appears badly burned and disfigured. He wears a colorful flower in his auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He wants nothing more than to rejoin the army; and many dire rats want him driven away

Ideals: Disciplined. Bonds: Poor, Attractive, Military. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Theobald Tatum, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2300 sp. Banded agate (12 gp). Moss agate (12 gp). Alexandrite (600 gp).


Social Check DCs


Manfred Budd, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with green and black striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length red hair. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Weaver, Manfred learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and he loathes his own lifestyle

Flaws: Antagonistic, Secretive, Depressed. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Manfred Budd, Male Human Cleric 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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